Mobile Laser Tag

 
Mobile Laser Tag

Welcome to Astro Jump® Mobile Laser Tag, the DC area’s premier mobile laser tag outfit. With our mobile laser tag packages our drill sergeants come to a place of your choice and orchestrate laser tag games. Included in our packages are options for us to bring obstacles or you can choose for us to run the missions using the natural obstacles in your yard. With each of our birthday packages the birthday boy or girl is awarded their very own Astro Jump® Mobile Laser Tag t-shirt and their very own dog tag. We encourage you to call us and talk with our sales professionals about our package options. We will work with you to plan the laser tag party of your choice, at the location of your choice.

Team Missions:

Astro Jump® believes that team games are the best because they teach people to work together. Learning to work on a team towards a shared goal teaches some of the most important life skills. Team collaboration, team support, and team sportsmanship are just a few valuable skills people learn while working together on a team. As a result, almost all of Astro Jump’s Laser Tag games are team based.

Picket Fences:

In 1776 the United States of America declared its independence from England. In 1861 the great American Civil War began over states’ rights and the institution of slavery. In each war the opposing sides would line up against each other and fire in waves. Picket Fences is the revolutionary war style of battle in laser tag. As our traditional starting game, each team will line up against each other and fire until only one side remains standing. This game is a great way of introducing the laser tag equipment and building initial team chemistry.

Team Elimination:

Picture this: Two laser tag teams, two captains, two colors, two bases. In a team elimination mission each team competes to see which team remains at the end of the game. Each team’s home base serves as the starting point for each team. At the home base teams can plan their attack strategy and respawn after being tagged in battle. In the original team elimination match each player begins the game with ten lives. After getting tagged by an opponent and losing a life, the player returns to their base to respawn before returning to battle. As players are eliminated they head to the “graveyard” to wait for the next game (never very long). Evidence has shown that the team that works together the best, wins together…every time.

Elimination:

Elimination is Astro Jump’s ONLY non-team laser tag game. In this game the winner is the last player standing. While we hate to split people up from their teams, we have found that “everyone for themselves” actually is a great way to practice teamwork, the essence of laser tag. When players are fending for themselves, secret alliances develop on the playing field as partners work to eliminate players. Towards the end of the game the alliances tend to crumble as only a few people remain. Each player begins with ten lives and the last player standing wins. This is the traditional free-for-all game and fun to add into the mix.

Generals:

At the top of the chain of command in the United States Military is the General. The General, as the leader of his team, is protected by his troops at  all costs. In this laser tag game a secret General presides over each team. The goal of the game is to identify and eliminate the other team’s general while protecting your own. Each General typically has 8 lives, while the soldiers each have 4. Before the game begins, each team has a few minutes to plot their strategy for taking out the opposing team’s General. When the game begins each team must work to protect their General and tag the opposing team’s General. If a soldier is tagged then they must return to their home base to respawn before re-entering the game. The game ends when one team eliminates the opposing team’s General. Often times the game comes down to two Generals left standing to combat each other. This game tests a team’s ability to work together to develop a strategy to identify and take out the opposing team’s General.

Capture the Flag:

Did you think that Capture the Flag only involved playing tag and running? Astro Jump’s Capture the Flag has all the fun of the traditional team game, but adds to it our state-of-the-art laser taggers. Each team begins at their home base before the referee begins the competition. When the games begin, teams work together to try and capture the opposing team’s flag and return it to their home base without getting tagged. If players are tagged they must return to their home base to respawn before once again going after the opposing team’s flag. Be careful, in this game players only have 3 lives. If a flag carrier is tagged, the player must drop the flag immediately and return to their home base to respawn. The first team to return the opposing team’s flag to their home base wins. Capture the flag is a fantastic team laser tag game where the best teamwork leads to the best results.

38th Parallel:

 North Korea and South Korea are divided in two by the 38th parallel. In this space, thousand of land mines keep either side from encroaching on the other side’s territory. In this game we put flags in the middle instead of land mines (don’t worry parents!) to divide the two sides. The objective of this 15-minute game is for each team to move as many flags as possible back to their home base. Once a player picks up a flag they must return it back to their side before returning to the middle to pick up others. Be careful! While some players are moving forward to retrieve flags, others from the opposing team will almost surely be trying to tag them out. While each player has unlimited lives in this game, be warned that the game only lasts 15 minutes with the winning team having the most flags at the end.

Call of Duty

 Named after the popular video game, in this laser tag game one team is assigned an area to protect and defend at all costs. When the game begins the other team is deployed on a search and destroy mission to conquer the other team’s territory. The game ends when the attacking team either conquers the protected area by eliminating the defenders or the defenders successfully protect their base by eliminating the players on the opposing team.

 * All of these missions are the various options the drill sergeant can choose from when running the games. The drill sergeant will choose the games based on what they believe will work the best with the specific group of people playing and based on the amount of time remaining. It is not guaranteed that all of the games above will be played.  

Your children’s safety is our # 1 priority and Astro Jump® has always taken extra steps to provide the cleanest equipment for your celebrations. In addition to our usual warehouse equipment scrubbing, we are disinfecting upon delivery and again at pick-up to protect your family and our wonderful employees.

Call our party Planning Specialists at 703-339-8000 or 800-244-JUMP (5867)